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Posts posted by Darlantan
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Moved to Policy and Leadership =)
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Oh hello there! =) It's been a lonnnnng time.
I'll remember to add you next time I'm on.
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Out. Done. Finished.
Given the Haunted Mines treatment.
Big news.
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Yup! Mumble. Pretty consistent lately.
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I just updated it. I thought I'd kept up with all the updates but I guess I missed at least yours.
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Nice! And more games in the future I hope. :3
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No, the btag list hasn't been maintained. Most of the people there aren't around anymore but if you know who you're looking for you can probably find them.
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We have a btag list here, if you hop in and are looking to join. http://www.sohguild.com/index.php?/topic/10391-battle-tag-list/
Orrrrr, we're usually in mumble.
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We might be getting a more official word on the hero xp conversion to 2.0, and therefore more accurate tools from the community. Don't know how knife's-edge any of you guys are getting with it, but I just hit projected player level 500 and I seriously doubt 600 is on the table, so I'm not really worrying about my levels anymore.
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Tilly's playing a crusader!
We're going to click all the things.
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Season 10 starts tonight. I'll be playing a wizard as always. :3
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Pog. Champ.
Just yes. Give me all the things.
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Oh, and the next hero is Cassia the Amazon from D2.
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It looks a lot to me like he's all about placing your W in useful places and blowing them up with your Q when you need to do damage. I'm not sure what role the damage turret really plays, it seems almost entirely ancillary. I haven't gone onto the PTR yet though.
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Zul'jin is now live, as well. I've been watching Mewnfarez play him today and he kind of seems like a raynor who can do a bit more. I only expect him to be a major problem if we have a situation where we just can't close the deal on a kill and he has a morales or tassadar, or maybe a rehgar, behind him.
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http://us.battle.net/heroes/en/blog/20407400/heroes-of-the-storm-patch-notes-january-4-2017-1-4-2017
Notables:
- Azmodan Buffs (Mostly for E)
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Syvlanas Changes
- Paralysis Removed
- Mind Control Buffed
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3 heroes granted Armor (Percentage damage reduction)
- Greymane gets 10 Armor in worgen form
- Arthas gets 15 Physical Armor passively
- Anub'arak gets 25 Physical Armor passively, and loses 10% max health
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RAYNOR HYPERION BUG FIXED
So Anub'arak gets shredded even harder by the autoattack meta. At least I was never that good with him.
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Plus some examples with Thrall, Sylvanas, and Jaina
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Devil forever imo
Definitely came back to something better than what we brought home from White Elephant at the family Christmas party! lol
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This one's actually going live on Wednesday.
- Global Abilities Nerf
- Li-Ming Calamity Nerf
- Samuro Nerfs
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Zeratul Q Buffs
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Varian Adjustments
- Nerf to Twin Blades + Second Wind Synergy
- Buff to Taunt spec
- Nazeebo Buffs
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Kharazim Adustments
- Nerf to Iron Fists damage and to Earth Ally
- Buff to mobility on W
- Anub'arak Health Buff
- Sanctification CD Nerf
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I'm so excited for this patch. It's PTR notes, so this won't be live until it's live, but IT'S COMING.
Notes subject to change and I may or may not update my notes.
Cliff's Notes:
Ranked Season 3
- Hero League is solo queue only
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Team League queues will be 2, 3, or 5 players.
- 2- or 3-player parties must obey previous ranking rules and can only queue if they are all within one league of each other.
- 2- or 3-player parties matched up with each other have to coordinate their draft as there will still be no set draft order.
- Gold and Silver league will be adjusted to contain a more similar number of players
- Diamond league will contain half the number of players it does now
New Stuff
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Ragnaros arrives
<3
- Haunted mines is reworked and returns to rotation
Hero Changes
- Chromie Buffs
- Rehgar Buffs
- Artanis Rework - Huge Buffs
- Dehaka Rework - Huge Buffs except no more hardened shield
- Diablo Rework - Huge Buffs
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Presented by Srey on Reddit! He was the #1 Hero League player for a long time and still plays a fuckton.
The rest of the post is a pretty interesting read, as well.
Battlefield of Eternity - Solo top, 4 bot. No rotation unless ganking. Waveclear not important. Yes, single-target for Immortal race.
Blackheart’s Bay - Solo bot, 4 rotate mid/top. Waveclear important for mid/top. Need 1 or more Heroes to solo Merc camps.
Braxis Holdout - Solo top, 4 bot. No rotation unless ganking. Waveclear tiny significance. Globals are very strong.
Cursed Hollow - Split 3-1-1 or 1-1-1 and have duo ganking. No rotation unless duo ganks. Waveclear not important. Globals are very strong.
Dragon Shire - Solo top, 4 rotate mid/bot. Waveclear very important. Globals are strong.
Garden of Terror - Split 3-1-1 or 1-1-1 and have duo ganking. No rotation unless duo ganks. Globals and Heroes that can solo Merc are very strong.
Infernal Shrines - Solo top, rotate mid/bot. Waveclear important. Globals are good, requires at least 1 Hero to do Shrines effectively.
Sky Temple - Split 3-1-1 or 1-1-1 and have duo ganking. Try to rotate and secure vision, especially for first Temple phase. Waveclear is OK. Globals are extremely strong.
Tomb of the Spider Queen - Bot solo, rotate mid/top. Waveclear extremely important. Heroes that win lanes and delay turn-ins are strong.
Towers of Doom - Split 3-1-1, 1-1-1 and have duo ganking, or have top solo and rotate mid/bot. Waveclear not important. Globals and solo merc Heroes are strong.
Warhead Junction - Split 3-1-1 or 1-1-1 and have duo ganking. Waveclear is OK. Globals are OP.
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I am of course willing to help~
Cohort Proposal - ESO
in Guild Policies
Posted
Moved to Policy and Leadership =)