Posts posted by Darlantan
Moved to Policy and Leadership =)
Oh hello there! =) It's been a lonnnnng time.
I'll remember to add you next time I'm on.
Out. Done. Finished.
Given the Haunted Mines treatment.
Yup! Mumble. Pretty consistent lately.
I just updated it. I thought I'd kept up with all the updates but I guess I missed at least yours.
Nice! And more games in the future I hope. :3
No, the btag list hasn't been maintained. Most of the people there aren't around anymore but if you know who you're looking for you can probably find them.
We have a btag list here, if you hop in and are looking to join. http://www.sohguild.com/index.php?/topic/10391-battle-tag-list/
Orrrrr, we're usually in mumble.
We might be getting a more official word on the hero xp conversion to 2.0, and therefore more accurate tools from the community. Don't know how knife's-edge any of you guys are getting with it, but I just hit projected player level 500 and I seriously doubt 600 is on the table, so I'm not really worrying about my levels anymore.
Tilly's playing a crusader!
We're going to click all the things.
Season 10 starts tonight. I'll be playing a wizard as always. :3
Just yes. Give me all the things.
Oh, and the next hero is Cassia the Amazon from D2.
It looks a lot to me like he's all about placing your W in useful places and blowing them up with your Q when you need to do damage. I'm not sure what role the damage turret really plays, it seems almost entirely ancillary. I haven't gone onto the PTR yet though.
Zul'jin is now live, as well. I've been watching Mewnfarez play him today and he kind of seems like a raynor who can do a bit more. I only expect him to be a major problem if we have a situation where we just can't close the deal on a kill and he has a morales or tassadar, or maybe a rehgar, behind him.
- Azmodan Buffs (Mostly for E)
- Paralysis Removed
- Mind Control Buffed
3 heroes granted Armor (Percentage damage reduction)
- Greymane gets 10 Armor in worgen form
- Arthas gets 15 Physical Armor passively
- Anub'arak gets 25 Physical Armor passively, and loses 10% max health
- RAYNOR HYPERION BUG FIXED
So Anub'arak gets shredded even harder by the autoattack meta. At least I was never that good with him.
Plus some examples with Thrall, Sylvanas, and Jaina
Devil forever imo
Definitely came back to something better than what we brought home from White Elephant at the family Christmas party! lol
This one's actually going live on Wednesday.
- Global Abilities Nerf
- Li-Ming Calamity Nerf
- Samuro Nerfs
- Zeratul Q Buffs
- Nerf to Twin Blades + Second Wind Synergy
- Buff to Taunt spec
- Nazeebo Buffs
- Nerf to Iron Fists damage and to Earth Ally
- Buff to mobility on W
- Anub'arak Health Buff
- Sanctification CD Nerf
I'm so excited for this patch. It's PTR notes, so this won't be live until it's live, but IT'S COMING.
Notes subject to change and I may or may not update my notes.
Ranked Season 3
- Hero League is solo queue only
Team League queues will be 2, 3, or 5 players.
- 2- or 3-player parties must obey previous ranking rules and can only queue if they are all within one league of each other.
- 2- or 3-player parties matched up with each other have to coordinate their draft as there will still be no set draft order.
- Gold and Silver league will be adjusted to contain a more similar number of players
- Diamond league will contain half the number of players it does now
- Ragnaros arrives <3
- Haunted mines is reworked and returns to rotation
- Chromie Buffs
- Rehgar Buffs
- Artanis Rework - Huge Buffs
- Dehaka Rework - Huge Buffs except no more hardened shield
- Diablo Rework - Huge Buffs
Presented by Srey on Reddit! He was the #1 Hero League player for a long time and still plays a fuckton.
The rest of the post is a pretty interesting read, as well.
Battlefield of Eternity - Solo top, 4 bot. No rotation unless ganking. Waveclear not important. Yes, single-target for Immortal race.
Blackheart’s Bay - Solo bot, 4 rotate mid/top. Waveclear important for mid/top. Need 1 or more Heroes to solo Merc camps.
Braxis Holdout - Solo top, 4 bot. No rotation unless ganking. Waveclear tiny significance. Globals are very strong.
Cursed Hollow - Split 3-1-1 or 1-1-1 and have duo ganking. No rotation unless duo ganks. Waveclear not important. Globals are very strong.
Dragon Shire - Solo top, 4 rotate mid/bot. Waveclear very important. Globals are strong.
Garden of Terror - Split 3-1-1 or 1-1-1 and have duo ganking. No rotation unless duo ganks. Globals and Heroes that can solo Merc are very strong.
Infernal Shrines - Solo top, rotate mid/bot. Waveclear important. Globals are good, requires at least 1 Hero to do Shrines effectively.
Sky Temple - Split 3-1-1 or 1-1-1 and have duo ganking. Try to rotate and secure vision, especially for first Temple phase. Waveclear is OK. Globals are extremely strong.
Tomb of the Spider Queen - Bot solo, rotate mid/top. Waveclear extremely important. Heroes that win lanes and delay turn-ins are strong.
Towers of Doom - Split 3-1-1, 1-1-1 and have duo ganking, or have top solo and rotate mid/bot. Waveclear not important. Globals and solo merc Heroes are strong.
Warhead Junction - Split 3-1-1 or 1-1-1 and have duo ganking. Waveclear is OK. Globals are OP.
I am of course willing to help~
Cohort Proposal - ESO
in Guild Policies
Moved to Policy and Leadership =)