Hello, I am a 40 year old male chemist from the western United States who goes by the handle Arman in-game.
Armory:
http://us.battle.net.../Arman/advanced
Keybinds and UI:
This a screenshot from 2/20/13 in LFR. The keybind for Charge also is macroed to Pummel. I know Pummel is sitting on another keybind, but that is a "floater" keybind (as well as "q" and SHIFT+2-6 keybinds). I have two Shield Slams shown keybound and this is intentional. The SS on "2" is macroed to things like Berserker rage and trinket usages (also Blood Fury when I was an Orc) for times when I am the active tank. The other SS is for times when I am an OT or I am already enraged and don't want to pop the trinkets just yet (e.g. waiting for Sha's Thrash). The Mocking Banner macro is for dropping the Banner and Intervene/Safeguard to it if used again. The Safeguard/Intervene macro is a mouseover that works with raid frames, banners, or players. The UI is set up in a way that just works for me. I make adjustments when I need to based upon fights or if things change that I don't need to worry about anymore or now need to worry about a lot.
Addons:
As you can tell from this screenshot, I do play with my floater keys a bit. Don't freak out about it being Naxx. I was just trying to get battle pets for Raiding with Leashes achievement.
A WoL from this week:
http://www.worldoflo...1cxv2r86pba9iz/
I have been sick this week and have had bouts of my mind wandering during attempts. I know I missed some (not a lot) Ultimatum procs and the like.
When would I talk in raid as a tank?
I have a headset with a mic. I use Raeli's Spell Announcer (RSA) for cooldowns that affect the raid (e.g. Shattering Throw, Skull Banner) or just the healers (e.g. Shield Wall running and ending) for things that would just clutter up Vent/Mumble. Obviously if I am out of cooldowns and something with big incoming damage is coming up, I call out for help and why. If my timers are screwed up mid-attempt, I call it out. If I get a lag spike either before or during an attempt I speak up. If someone says something that is addressed to me or tanks in general, I will speak up (i.e. I taunt the boss and the previous tank accidentally re-taunts it, I will say either "I got it" or how long I have on my Taunt). If i have a question about a strategy for a boss in general or for the one attempt we are trying something different, I will ask.
Cooldown usage, glyphs and talent choices:
I'm not going to go through all the possible glyph, talent and cooldown decisions I use for this first tier. I will give examples that I hope illustrate that I adjust to different fights and different strategies tried for the same boss attempts. I have used Enraged Regeneration instead of Second Wind for talents for Garalon when kiting with Pheromone Trails since I cannot rage for Shield Barriers at ranged distance, but can self heal popping Berserker Rage and then Enraged Regeneration. I use Vigilance and not Safeguard for Empress if I am tanking the Reavers, but keep Safeguard if I am tanking the Windblades. I use Safeguard on cooldown most times to reduce damage on another tank (e.g. before Overwhelming Assault on Blade Lord, but early enough not to take the Assault; obviously not on Lei Shi when she is Spraying) because I can be healed at healers' convenience for the damage I take. I have used Glyph of Shield Slam instead of Hold the Line when asked to help dispel bosses on Protectors in ToES and Wind Lord in HoF. This obviously requires me to sit on my Shield Slam sometimes to make sure I dispel off the buff as soon as it appears which may cause threat issues with another tank depending on the situation. This is a time I would talk in Vent/Mumble if I can see from Tidy Plates that I am losing or lost threat. Cooldowns are sometimes a tricky thing to time and sometimes fight mechanics make it easy to know when to use. Using Shield Wall preemptively for Breath on Tsulong is an easy choice for using ahead of damage intake instead of after. This is easy to pre-plan, but if something is going wrong these pre-emptive cooldowns are essentially spoken for and something else needs to be used now or later in lieu of my pre-emptive cooldown. Cycling cooldowns on Gara'jal for those small time frames when I have sufficient rage, but no Shield Block charges to spend it on is also easy. Fights like Wind Lord are more reactive in use of cooldowns unless healers DPS in Recklessness phases.
Raid experience follows apart from what you can glean from my Armory page. I have attempts on heroic Lei Shi and heroic Sha on 10-man. I switched to 10-man because my gear was lacking a bit when my last 25-man guild folded in November 2012. I like the accountability of 10-man, but not the culture that I have run into lately.
In alphabetical order...
Baradin Hold 3/3
Black Temple 9/9 (pre-nerf)
The Bastion of Twilight (normal) 4/4
The Bastion of Twilight (heroic) 4/5
Blackwing Descent (normal) 6/6
Blackwing Descent (heroic) 6/6
Blackwing Lair 8/8
Dragon Soul (normal) 8/8
Dragon Soul (heroic) 8/8
The Eye of Eternity 1/1
Firelands (normal) 7/7
Firelands (heroic) 7/7
Gruul's Lair 2/2
Hyjal Summit 5/5 (pre-nerf)
Icecrown Citadel 25 HM 11/12
Icecrown Citadel 10 HM 11/12
Karazhan 12/12
Magtheridon's Lair 1/1
Molten Core 10/10
Naxxramas 25 15/15
Naxxramas 10 15/15
The Obsidian Sanctum 25 & 10 Sartharion +3
Onyxia's Lair (level 60) 1/1
Onyxia's Lair 25 1/1
Onyxia's Lair 10 1/1
The Ruby Sanctum 25 & 10 1/1
Ruins of Ahn'Qiraj 6/6
Serpentshrine Cavern 6/6
Sunwell Plateau 1/6 (pre-nerf)
Temple of Ahn'Qiraj 9/9
Tempest Keep 4/4
Throne of the Four Winds (normal) 2/2
Throne of the Four Winds (heroic) 0/2 I got to be in on three attempts for Conclave. The boss was never really on farm status.
Trial of the Crusader HM 5/5
Ulduar 25 13/14
Ulduar 10 13/14 including getting drake
Vault of Archavon 4/4
Zul'Aman (pre-4.1 reintroduction)
Previous guild history with raid experience (in reverse chronological order)...
HC
Server: Burning Legion
Character: Arman
Content: Tier 14 in MoP
Reason for leaving: I was told on 2/3/13 that the guild would be trying out another tank that fit the officers' view for a 10-man raid tank better. The officers felt that I was too much a 25-man tank still even though they didn't think I was a bad tank and liked playing with me. I was told recently they liked tanks that do a lot of self-healing (not a warrior's strong suit) so that healers can focus exclusively on the raid.
Fever
Server: Malorne
Character: Armán
Content: Start of T14 in MoP, heroic DS in Cataclysm
Reason for leaving: The officers tried replacing anyone that wasn’t an officer for about three weeks before the guild collapsed on 11/27/2012. Trials were being brought in and offered a starting raid spot which was a promise not kept and the new trials left quickly. When a new raid leader was brought in at the end of DS, the communication within the guild became extremely poor and we wiped on things that could easily be fixed if different roles were allowed to talk to one another. Instead, we had to go through role captains (a new procedure at MoP launch). The tank captain didn’t say anything about what we need to change as tanks to coordinate with the rest of the raid, he couldn’t position to save his character’s life and when melee and healers complained about him, he went off in Mumble on how people need to tell him when melee cannot position behind a boss (i.e. puddle) or when healers couldn’t keep him up (he goes from high hp to dead a lot). There was so much drama and lack of communication from officers to regular raiders when the guild reorganized at MoP start that this was a different guild than I joined.
Blue Moon
Server: Ner’zhul
Character: Armán
Content: Firelands and Normal DS in Cataclysm
Reason for leaving: Blue Moon was not able to fill a 25-man raid for the last month I was there. The GM logged on briefly during raid invite time and then logged out as soon raid start time came around and we clearly would not have enough on for a 25-man. Most of the other officers disappeared as well. The rest of us were on our own to try and get some raid going so we can raid even though we usually had bad raid composition.
Tiras
Server: Silvermoon
Character: Arman (Dwarf; Prot main spec, AoE Prot OS, Fury 3rd/DPS respec)
Content: ICC in Wrath, BoT and BWD in Cataclysm
Reason for leaving: We had a GM change at the end of Wrath and the new priority was on achievement points and not progression. Raid progress was only important if it led to achievement points. Leadership allowed a number of raiders to switch to tank classes and also invited more tanks into the guild. I agreed to sit for a while to allow officers a chance to evaluate all the new tanks we had acquired since I had main tanked for all of ICC on both 10 and 25-man. I didn’t like the change of direction the guild took even though I was put in charge of a 10-man group.
Clouded Minds
Server: Silvermoon
Character: Arman (Dwarf; Prot main spec, Arms OS spec)
Reason for leaving: I was in Clouded Minds from the end of January after Wrath of the Lich King was released until March of 2010 when I joined Tiras. I was asked to leave the guild for being too serious a raider for the type of guild CM wanted to be after an incident in Ulduar. A long-time member (hunter) thought it would be funny to MD the first trash in the hallway leading up to Hodir to a rogue. The raid wiped while most of our raiders were on a break after clearing another wing. I got very angry and voiced myself over Vent to the hunter who eventually refused to continue raiding with me in the raid. This festered for awhile into ToC when I was eventually asked to leave.
Dark Destiny
Server: Silvermoon
Character: Arman (Dwarf; Prot; Fury respec)
Reason for Leaving: Guild collapse. We were the number three guild on server at the time the guild went on hiatus three months prior to Wrath being released. During the months leading up to Wrath there were too many people lost in the guild to server transfers and quitting WoW to keep DD alive.
Blood of the Gods
Server: Silvermoon
Character: Arman (Dwarf; Prot)
Reason for Leaving: Guild collapse. I literally logged in and found out I was suddenly guildless. I found out that while most of us were asleep, the GM and her husband sold/auctioned off everything on the guild banker toon, disbanded the guild and server transferred.
Grand Theft Kodo
Server: Silvermoon
Character: Arman (Dwarf; Prot)
Reason for Leaving: We had a mass exodus of officers in a very short period of time and the remaining officers downgraded us from a raiding guild to a casual guild. Raiders were allowed to leave with no prejudice to continue raiding.
Made
Server: Silvermoon
Character: Arman (Dwarf; Prot)
Reason for Leaving: Kicked from guild while logged off. I was in the guild for about six months (Gruul/Kara era) and had been raiding seven days a week for over a month (three normal raiding days and four alternate days to get new/alt people geared up. We signed up for normal raid days 3-4 days in advance. If we didn’t sign up, we weren’t going (either wouldn’t be invited or wouldn’t be available). I needed a break badly and didn’t sign up for one of our normal farm days. Unfortunately, the GM didn’t read the sign up forum until that day when I didn’t come online and he had decided to switch gears to make that day a progression day (I still have a copy of the website PMs of this exchange because the supposed logic of the GM is so screwy).
Dungeon Kings
Server: Silvermoon
Character: Elendiel (Night Elf hunter) then switched to Arman (Dwarf; Prot)
Content: vanilla MC, Karazhan and Gruul’s Lair in BC
Reason for Leaving: After months in Karazhan and no chance of getting anything down in Gruul’s Lair, I left the guild to get into a non-casual guild. I did continue for months to raidlead on my off days on my hunter for DK.
Morbo
Server: Medivh
Character: Rasmussan (Forsaken priest, holy)
Content: vanilla MC through AQ40
Reason for Leaving: I was the lowest seniority healer and would more often then not spend all six raid days a week as a back up waiting outside the instance and not being allowed to switch to an alt.
Inner Sanctum
Server: Medivh
Character: Rodnox (Orc rogue) then switched to Rasmussan (Forsaken priest, holy)
Content: vanilla MC
Reason for Leaving: The guild died a slow death while people tried to hold some kind of raids together.
Computer:
My computer was built by me within the past year and I have not had any lag issues apart from the occasional ones everyone gets.
Final comments:
I would like to add that I am one of those people who go through logs regularly. I do this not because I am looking to parse (I frankly don't care if someone parses. The bosses just need to die.), but because I am looking for ways of improving my game play (e.g. lowering incoming damage). This does sometimes cause issues (e.g. When I first looked at parses from MSV Stone Guards the first week of heroics and saw Shield Block was inferior to Shield Barrier for that fight. After I switched I got grief and had to explain that bleeds aren't blockable and my incoming damage was higher from Rend than melee attacks.) and will defend my reasoning if asked. I am also a person who hates poor/bad communication whether it be on strategy, positioning or something else I need to adjust my play. Positioning is something I take as serious as lowering my incoming or just staying alive. If I am in a spot that puts other raiders (normally just melee) in a bad spot, it lowers the DPS of the raid and/or makes healing harder (e.g. not moving one of the bosses ever in MSV Stone Guards results in a lot of Amethyst Pools that either the melee has to stand in and be healed through or no melee DPS). Lastly, I am not a perfect tank. No tank is perfect. If other raiders have good suggestions, I will try it.